Carsten Zander

Software Engineer at BALLY WULFF Games & Entertainment GmbH

Berlin, Germany
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Summary

👤
Senior
🎓
Top School
Carsten Zander is a Berlin-based software engineer with roughly a decade of Windows-focused development, delivering native/.NET applications and services in complex distributed environments. He excels at reverse engineering, undocumented Windows APIs, and navigating large legacy code bases, often performing root-cause analysis and hotfix development for customer incidents. His strengths extend into the Windows print ecosystem, and he has led small projects and mentored colleagues, cultivating a collaborative, results-driven team culture. Currently, he is a Software Engineer at Bally Wulff Games & Entertainment GmbH (since September 2025), following a long tenure at ThinPrint and earlier experience at O&O Software. He holds a Diploma of Education in Information Technology from Technische Universität Berlin, underscoring a solid foundation in both theory and practical software development.
code10 years of coding experience
job8 years of employment as a software developer
bookDiploma of Education, Information Technology, Computer Scientist, Diploma of Education, Information Technology, Computer Scientist at Technische Universität Berlin
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Github Skills (52)

coredns10
plugin10
confluence9
ossec9
eclipse9
mindmap8
wireshark8
sequence8
service-discovery8
packet8
active-directory8
go8
agent8
azure-devops8
dns8

Programming languages (5)

TypeScriptHCLGoHTMLRuby

Github contributions (5)

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autonubil/go-wazuh

Jan 2021 - Jan 2023

go client for the wazuh rest api
Contributions:70 releases, 105 commits, 78 pushes in 2 years
agentapi-client-gogolangossecwazuh
Contributions:15 commits, 4 pushes, 1 branch in 2 years
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Carsten Zander - Software Engineer at BALLY WULFF Games & Entertainment GmbH