John Judnich

Member Of Technical Staff at (Stealth AI Startup)

Palo Alto, California, United States
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Summary

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Senior
🎓
Top School
John Judnich is a seasoned software engineer specializing in high-performance systems programming and massively parallel machine learning, with a track record as a published researcher in 3D graphics algorithms. Based in Palo Alto, he brings 13 years of experience spanning roles at Microsoft, NVIDIA, Lytro, Meta Reality Labs, and stealth AI startups, with a focus on parallel computing, 3D rendering, and scalable component-oriented software design. He currently serves as a Member of Technical Staff at a stealth AI startup, following leadership roles in software at Jump Trading Group and Reality Labs, where he contributed to cutting-edge graphics and AI workloads. His work at Santa Clara University produced high-performance per-pixel displacement mapping, fast 3D terrain rendering, and a novel normal mapping technique that doubled perceived image resolution, underscoring a blend of research and production-ready implementation. He holds a Magna Cum Laude BS in Computer Science and Engineering from Santa Clara University, and maintains broad interests in computer vision, AI, language design, and scalable UI frameworks. A throughline of his career is translating complex graphics and ML concepts into reliable, maintainable software systems at scale.
code13 years of coding experience
job14 years of employment as a software developer
bookBS, Computer Science and Engineering, Magna Cum Laude, BS, Computer Science and Engineering, Magna Cum Laude at Santa Clara University
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Github Skills (19)

typescript8
electron8
microsoft7
vscode-extension7
vscode7
editor7
signal7
chat7
visual-studio6
windows6
linux6
visual-studio-code6
messenger6
macos5
visualstudio2

Programming languages (1)

TypeScript

Github contributions (5)

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judnich/IronWarfare

Jul 2012 - Mar 2013

Contributions:8 commits in 7 months
judnich/TupleMarkup

Nov 2012 - Mar 2013

Contributions:121 commits in 3 months
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