Sebastian Loncar

Software Engineer

Hamburg, Germany
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Summary

👤
Senior
Sebastian Loncar is a seasoned software engineer with over a decade of hands-on experience delivering cross-platform, performance-driven applications. Based in Hamburg, Germany, he is currently Senior Software Entwickler:in at Creatica GmbH and the founder/CEO of SpaceTrek: The New Empire. He is an active open-source contributor, notably enhancing the OpenTK project with OpenGL profile support, new vector types, and refactoring of geometry and windowing subsystems. His career spans founding and leading multiple ventures alongside hands-on development and freelance work, including roles at Tamani GmbH and Pewatronic Schachcomputer. He studied computer science at Berufskolleg Bocholt and is seeking part-time or freelance engagements rather than full-time roles.
code12 years of coding experience
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Stackoverflow

Stats
849reputation
43kreached
21answers
4questions
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Github Skills (21)

c-sharp10
geometry10
context-api10
windowing10
vector-math10
game-development10
opengl10
game-engine9
graphics2d9
graphic9
image-library9
graphics-3d9
graphics9
math-library9
graphics-2d9

Programming languages (13)

C#C++RustCGoHTMLTypeScriptShell

Github contributions (5)

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opentk/opentk

Apr 2020 - Oct 2021

The Open Toolkit library is a fast, low-level C# wrapper for OpenGL, OpenAL & OpenCL. It also includes windowing, mouse, keyboard and joystick input and a robust and fast math library, giving you everything you need to write your own renderer or game engine. OpenTK can be used standalone or inside a GUI on Windows, Linux, Mac.
Role in this project:
userFull-stack Developer
Contributions:23 commits, 3 PRs, 29 comments in 1 year 6 months
Contributions summary:Sebastian contributed to the OpenTK library by adding functionality and making various code adjustments. They added support for different OpenGL profiles and implemented new vector types like PositiveInfinity and NegativeInfinity for vectors. Additionally, the user made a series of changes to the geometry structures such as Box2, Box2d, Box2i, Box3, Box3d, and Box3i, restructuring and updating the code. The user also refactored the windowing code related to context creation and initialization.
everythingkeyboard-mousespir-vsfmlc-sharp
AximoGames/AxMarbles

Feb 2020 - Jul 2020

Contributions:146 pushes, 5 branches in 4 months
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