Summary
Daniel Tavares is a seasoned Senior Software Engineer with a decade of game development experience, spanning client-side gameplay, tooling, and engineering leadership. Based in Florida, he is currently at Electronic Arts working on an unannounced title. At Playabit, he was Principal Software Engineer, integrating A/B testing and login services into Time Blast: Puzzle Game in Unity, while coaching teammates and elevating code reviews. His 2012–2021 tenure at Zynga, along with roles at Roblox, Slipgate Ironworks, and other studios, demonstrates a broad track record across major platforms. He holds a Bachelor's degree in Game Development from Full Sail University. Daniel's strengths lie in mentoring teams, optimizing development processes, and delivering reliable game systems at scale.
11 years of coding experience