Summary
Daniel Livingston is a senior software engineer specializing in imaging, GPU programming, and high-performance, real-time systems with 9 years of experience across graphics, GIS, and scientific computing. He is currently a Software Engineer - Imaging at Anduril Industries, applying advanced vision and sensor processing techniques to next-generation hardware platforms. At AMD (2022–2025) he spearheaded DirectX 12 and Vulkan driver components for Radeon GPU Detective, led a modular cross-driver profiling and tracing system, and built tooling that boosted driver developer productivity, earning an Executive Spotlight award. His prior work at Los Alamos National Laboratory includes leading open-source projects like TINerator and VORONOI for geologic mesh generation and MPI-based tessellations, delivering multi-physics-ready workflows and substantial performance gains. He holds an MS in Computer Science from Georgia Tech, with earlier degrees in physics and nanoscience, and has contributed to open-source tooling and internal package distribution (Rust-based package manager), underscoring a blend of research excellence and production-ready engineering.
9 years of coding experience
1 year of employment as a software developer
Master’s Degree, Nanoscience, Master’s Degree, Nanoscience at Arizona State University
Master of Science - MS, Computer Science, Master of Science - MS, Computer Science at Georgia Institute of Technology
Bachelor's Degree, Physics, Bachelor's Degree, Physics at New Mexico State University
English