Benoit Pothier

CTO Co-founder at Rose

Paris, Ile-de-France
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Summary

👤
Senior
🎓
Top School
Benoit Pothier is a seasoned technology leader and entrepreneur with 20+ years delivering scalable AI, SaaS, and robotics platforms. He is currently CTO and co-founder of Rose, an AI-native inbound marketing platform backed by Hexa, shaping technical strategy and multi-agent, RAG-driven architectures to transform static B2B websites into intelligent conversations. Earlier, as CTO at Kiliba, he led a 15-person team to 100% ARR growth while cutting main operational costs by 50x, and at Novaquark he scaled data and cloud ops to support 60,000+ subscribers and shaved €2M in annual cloud costs. He drove early Generative AI adoption, delivering a 300% ARPA uplift at Kiliba and boosting user retention by 30% at Novaquark through modernized data platforms. On the open-source side, he contributed to the Spring RTS engine, porting it to Linux and delivering cross-platform improvements as a full-stack developer. An INSEAD MBA holder based in Paris, he blends strategic leadership with hands-on software delivery across gaming, robotics, and enterprise AI to turn ambitious visions into measurable outcomes.
code20 years of coding experience
job21 years of employment as a software developer
bookExecutive Master of Business Administration (MBA), Executive Master of Business Administration (MBA) at INSEAD
languagesEnglish, French
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Github Skills (8)

linux10
c-plus10
cross-platform10
game-engine10
opengl10
c-plus-plus10
multi-platform10
glut9

Programming languages (3)

C++TeXM4

Github contributions (5)

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spring/spring

May 2005 - Aug 2005

A powerful free cross-platform RTS game engine. - Report issues at https://springrts.com/mantis/
Role in this project:
userFull-stack Developer
Contributions:11 commits in 3 months
Contributions summary:Benoit's commits focus on porting the game engine to Linux and adapting it for cross-platform compatibility, indicating involvement in core system-level code. They made significant changes across multiple C++ files, including rts/Game.cpp, rts/groundmovetype.cpp, and others, modifying and disabling code to address platform-specific dependencies. The user also addressed input handling and windowing systems, switching to GLUT for cross-platform support.
luamantisspringrtsrtsc-plus-plus
gnibu/tiddlyweb-docker

Mar 2015 - Jan 2018

Contributions:7 commits, 2 PRs, 6 pushes in 2 years 10 months
tiddlywikidockerdocker-container
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