Summary
James Whiteman is a versatile Senior Software Engineer with a decade of experience delivering polished, on-schedule code across backend, web, Android, iOS, and Windows platforms. He has shipped Unreal Engine-based titles and contributed to high-profile productions such as Avatar sequels and SpaceX Starlink terminals. Based in Los Angeles, he blends C++, Python, and Kotlin to build end-to-end solutions, and brings leadership as a co-founder of Rocket Frog. Notable projects include raft physics tooling for Avatar, live-performance capture integrated flight simulation tooling, and an EIRP calculator on user terminals. His track record spans startups to large studios, from VR games like Twin Peaks VR to Android stability improvements that dramatically boosted app reliability. He studied computer science and software engineering at Notre Dame de Namur, San Jose State, and Moorpark College, reflecting a broad, hands-on technical foundation.
11 years of coding experience