Summary
João De Lima is a seasoned Senior Game UI Developer based in Minas Gerais, Brazil, blending 8 years of experience in UI, illustration, and motion design for interactive media. He currently leads UI work at Globant on EA Sports titles Madden 25 and 26 and an unannounced EA project, integrating art direction with robust UI implementation. As an Adobe Community Professional and Motion Designer at Mini Fliper, he continuously bridges creative execution with front-end and interaction design. His skill set spans JavaScript, ActionScript 3.0, digital art direction, character design, and concept art, underpinned by formal training in Digital Games and Graphic Design. Based in Brazil, he brings a multidisciplinary approach that turns visual storytelling into usable, polished in-game interfaces.
9 years of coding experience
5 years of employment as a software developer
Graphic Designer, usability, color theory, form, composition, drawing, anatomy, architecture, typography, Graphic Designer, usability, color theory, form, composition, drawing, anatomy, architecture, typography at Minas Gerais State University
ActionScript 3.0, ActionScript 3.0 at IPEC
Technology in Digital Games, game design, art, computer graphics, Technology in Digital Games, game design, art, computer graphics at FUMEC University
Comprehensive Study of Final Cut PRO 7, video editing, Comprehensive Study of Final Cut PRO 7, video editing at IDS Technology - Apple Authorized Training Center
Portuguese, English