Summary
Oleksandr Afanasiev is a seasoned Unreal Engine and C++ developer with 8 years of hands-on experience shaping gameplay systems and tooling for AAA and indie studios. Based in Luxembourg, he currently builds core gameplay and modernizes network code at 4A Games, while previously advancing multiplayer gameplay, animation, UI/HUD, and editor extensions at KEVURU GAMES. His background spans both production-grade UE4/UE5 work and mentoring others in C++ and software development, including leadership experience teaching at ucode IT academy. He has a solid foundation in computer science from Kyiv Polytechnic Institute and diverse skills across C++, multithreading, build systems, and cross-platform development. Known for turning complex requirements into robust gameplay and tooling, he combines hands-on engineering with a collaborative approach to design and optimize systems. He brings a practical, production-focused mindset with a track record of shipping reliable features and improving engine infrastructure.
9 years of coding experience
3 years of employment as a software developer
Software development, Software development at UNIT Factory
Igor Sikorsky Kyiv Polytechnic Institute
English, Russian, Ukrainian