Justin Almendral is a Boston-based game engineer with eight years of professional experience, specializing in C++ and C# for interactive media and VR. He is currently a Game Engineer at Storm Flag Games, after previously serving as an Associate Game Engineer there. His Northeastern University work included real-time gaze and hand data capture in Unity with the Tobii SDK, VR environments using OpenXR, and a shift toward modular Scriptable Object architectures. He earned a BS in Computer Engineering from Northeastern University with a 3.95 GPA, demonstrating a strong technical foundation. Driven by a passion for giving games artistic breadth through unique mechanics, he blends rigorous engineering with creative problem solving to bring visionary concepts to life.
8 years of coding experience
3 years of employment as a software developer
High School Diploma, Engineering, High School Diploma, Engineering at Union County Magnet High School
Bachelor of Science - BS, Computer Engineering, 3.95, Bachelor of Science - BS, Computer Engineering, 3.95 at Northeastern University
The repo we'll use to develop our game from July 2022 onward.
Contributions:45 reviews, 121 PRs, 211 pushes in 1 year 8 months
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