DarkForest, the Facebook Go engine.
Role in this project:
ML Engineer Contributions:24 commits, 2 PRs, 36 pushes in 5 months
Contributions summary:Yuandong primarily focused on improving the engine's core functionality within the DarkForest Go project. They modified various Lua scripts related to CNN player implementation (cnnPlayerV2/cnnPlayerMCTSV2.lua), fixing issues and adjusting parameters. Further contributions included updates to the training script and configuration files, along with the removal of legacy files and updates to documentation (README). This indicates an effort to enhance the model's performance and integration within the Go engine.
golangfacebook
An End-To-End, Lightweight and Flexible Platform for Game Research
Role in this project:
Back-end Developer Contributions:176 commits, 14 PRs, 328 pushes in 11 months
Contributions summary:Yuandong primarily refactored and updated core classes, specifically altering class inheritance and dependencies within the game research platform. The changes involved refactoring code related to AI, including renaming classes and updating header files. They also removed a dependency on rlmethod_forward. These contributions indicate a focus on improving the platform's structure and dependencies.
flexiblegame-engineend-to-endgame-development