Ben Hess is a software engineer based in Vacaville, California, bringing eight years of hands-on experience across education, robotics, and analytics projects. He holds a BS in Computer Science: Game Design from UC Santa Cruz and is currently a Software Engineer at Bedrock Analytics. His background includes leading computer vision efforts as the Thrust Vector Control Project Lead for the UCSC Rocket Team and coordinating MATE Systems as a Slugbotics leader. He also contributed to FIRST robotics programs as both a Software Team Lead and Team Member, and gained industry exposure through a Bedrock Analytics internship and a City of Vacaville college web development internship. This blend of robotics, game-design minded CS, and data-driven engineering enables him to translate complex requirements into practical, scalable software solutions.
8 years of coding experience
4 years of employment as a software developer
Solano Community College
University of California Santa Cruz
High School Diploma, High School Diploma at Elise P. Buckingham Charter Magnet High School
Contributions:11 pushes, 1 branch in 2 years 2 months
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