James A. Taylor is an immersive director, designer, and developer with a decade of experience shaping interactive media and games. As founder and technical designer/creative lead at Found Object Immersive and Found Object Media since 2020, he bridges creative direction with hands-on engineering to deliver end-to-end immersive experiences. His background includes software development leadership at Dreamscape Immersive, and technical design work on Microsoft HoloLens projects, underscoring a strong mix of narrative craft and spatial computing. Earlier, he led game development at Prizm (Playtable Group) and contributed to mobile education initiatives at the University of Chicago Pritzker School of Medicine, reflecting a broad portfolio across entertainment and learning. Based in Durham, North Carolina, he combines formal training from USC (MFA in Game Design/Interactive Media) and Kenyon College (Creative Writing) with ongoing studies at Gnomon in Visual Effects, Games, and Animation. He has a founder's mindset and a track record of turning ambitious ideas into shipped, market-ready experiences while mentoring teams to push creative boundaries.
11 years of coding experience
4 years of employment as a software developer
MFA Game Design/ Interactive Media, MFA Game Design/ Interactive Media at University of Southern California
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