Kyle Mann

Software Engineer at Hobu Inc

Minneapolis, Minnesota, United States
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Summary

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Rockstar
Kyle Mann is a software engineer in Minneapolis with seven years of experience building GIS software and distributed systems at Hobu Inc. He is an active PDAL contributor — the de facto "GDAL for point clouds" — where he implemented I3S and SLPK readers, added Draco compression support, and improved bounds computation and spatial-reference handling for faster query filtering. Kyle specializes in backend work that makes large spatial datasets interoperable and performant, focusing on format compatibility and pipeline optimizations. His contributions reveal a practical eye for both open-source tooling and production-grade data-processing performance.
code7 years of coding experience
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Github Skills (9)

c-language10
pointclouds10
point-clouds10
data-parsing10
point-cloud10
pointcloud10
c-programming-language10
drc9
gdal8

Programming languages (5)

TypeScriptC++ShellJavaScriptPython

Github contributions (5)

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PDAL/PDAL

Oct 2018 - Jan 2023

PDAL is Point Data Abstraction Library. GDAL for point cloud data.
Role in this project:
userBack-end Developer
Contributions:25 reviews, 10 commits, 28 PRs in 4 years 4 months
Contributions summary:Kyle primarily worked on implementing and improving the i3s and SLPK readers within the PDAL library. Their contributions involved adding support for reading and processing point cloud data from I3S and SLPK formats, including handling geometry, attributes, and spatial references. They also focused on optimizing the data processing pipeline, specifically through the implementation of bounds computation for query filtering and improvements to how the spatial reference is handled. Additionally, the user made changes to integrate a draco reader and writer.
point-cloudabstraction-librarypointgdaldata-abstraction
hobuinc/silvimetric

Sep 2023 - Mar 2025

Contributions:10 releases, 16 reviews, 85 PRs in 1 year 6 months
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