Ben Gothard is a software engineer with 12 years of experience working as a contractor on backend and full‑stack projects, frequently using Python and Node.js and maintaining self‑hosted tooling. He contributes to open-source, notably enhancing the Amulet Map Editor—adding an NBT editor, refactoring to a resource API for better image loading, and building a complex block picker to support extra blocks across Java and Bedrock versions. His work emphasizes improving developer and power‑user UX for technically complex tools, turning Minecraft modding needs into production‑quality editor features. Based in Terre Haute, Indiana, he blends hobbyist game‑tool passion with pragmatic engineering to deliver maintainable, user‑focused software.
12 years of coding experience
4 years of employment as a software developer
Bachelor of Science - BS, Computer Science, Bachelor of Science - BS, Computer Science at Rose-Hulman Institute of Technology
A new Minecraft world editor and converter that supports all versions since Java 1.12 and Bedrock 1.7.
Role in this project:
Full-stack Developer
Contributions:36 releases, 82 reviews, 101 commits in 1 year 10 months
Contributions summary:Ben primarily focused on enhancing the user interface of the Minecraft world editor. Their contributions included adding an NBT editor with features like tag editing and deletion. They refactored code to utilize a resource API, improving image loading and organization. Further improvements included adding a complex block picker to support extra blocks and several UI enhancements, especially to the multi-block definition view.
Contributions:54 commits, 38 pushes, 2 branches in 1 month
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