Summary
Engin Cengiz is a Barcelona-based software engineer with a decade of experience, currently delivering SDK-focused work at King. He specializes in pragmatic, cross-platform development with strong C++, Qt5, Unity3D, and Android expertise, spanning games, AR/VR experiences, and media apps. His career includes leading the development of a Qt5-based video annotation tool, maintaining a core C++ framework, and building streaming DRM-enabled media players and backend services. At Vuforia/PTC, he contributed to augmented reality and spatial computing, and as a cofounder of Gamaprime Studio, he built mobile AR-enabled treasure hunts using Maps APIs. He holds a BS in Computer Engineering from METU and combines hands-on engineering with a product-focused mindset in European teams.
11 years of coding experience
12 years of employment as a software developer
Bachelor of Science (BS), Computer Engineering, Bachelor of Science (BS), Computer Engineering at Orta Doğu Teknik Üniversitesi / Middle East Technical University
Japanese, Turkish, English