Summary
Dan Zaratsian is a seasoned AI/ML architect and tech lead focused on cloud-native gaming solutions. Based in Raleigh, NC, he leads Google Cloud Gaming Solutions, architecting end-to-end AI/ML systems for matchmaking with Open Match, in-game toxicity detection, scalable game servers using Agones, and engine integration across Unreal, Unity, and Niantic's Lightship, including Web3 gaming use cases. He also serves as Adjunct Professor at NC State's Institute for Advanced Analytics, shaping cloud ML education and applied analytics. Previously, he built ML infrastructure for blockchain and GPUs on Kubernetes at Coinbase and led ML/streaming analytics initiatives at Hortonworks and SAS, bringing real-time processing, NLP, and deployment expertise. He holds an MS in Advanced Analytics & ML from NC State and a BS in Electrical Engineering from The University of Akron, combining rigorous engineering with practical ML deployment. A hands-on leader who translates complex gaming and analytics challenges into scalable production platforms and thrives at the intersection of research, product, and developer ecosystems.
10 years of coding experience
12 years of employment as a software developer
Bachelor of Science, Electrical Engineering, Bachelor of Science, Electrical Engineering at The University of Akron
Master of Science - MS, Advanced Analytics & ML (NC State University), Master of Science - MS, Advanced Analytics & ML (NC State University) at Institute for Advanced Analytics