Marc Trudel is a seasoned technology and studio leader, currently guiding Wizcorp as Studio Head in Tokyo with 13 years of game development experience. He previously led technology as CTO and operations as COO, shaping in-house engines, porting pipelines, tools development, and production workflows. His scope spans technical art, 3D modeling, and VFX, underscoring a rare blend of software engineering and creative production leadership. Based in Tokyo, he has steered multi-disciplinary teams from system architecture and network infrastructure to company-wide strategy, evolving Wizcorp’s core technology and production capabilities. An active hands-on coder by inclination, his career began with system administration and web programming, reflecting a practical, bottom-up understanding of scalable game pipelines. Marc studied at Ahuntsic, grounding his international trajectory with formal roots in software development.
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