Hivie 

Tunisia
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Summary

🤩
Rockstar
Hivie is a software engineer based in Tunisia with five years of experience, known for full-stack web development and active involvement in the osu! community. As an osu!team contributor they have shipped gameplay and UI enhancements for the popular ppy/osu rhythm game—particularly Taiko mode features like Constant Speed and scroll-speed refinements—while also refactoring code and fixing tests. They complement product work with DevOps skills, improving CI/CD, Docker builds, and test orchestration for ppy/osu and the ppy/osu-wiki. This blend of gameplay engineering and developer-experience improvements highlights a pragmatic engineer who cares about both player-facing features and maintainable infrastructure.
code5 years of coding experience
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Github Skills (35)

bitmap10
github-ci10
docker10
dockerce10
rythm10
scripting10
github-actions-workflows10
bash10
dockers10
script10
ci-cd10
dotnet-core10
oso10
taiko10
sh10

Programming languages (7)

TypeScriptC#JavaScriptVuePHPMarkdownPython

Github contributions (5)

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ppy/osu-wiki

Jun 2021 - Jan 2023

home of the osu! wiki
Role in this project:
userDevOps Engineer
Contributions:604 reviews, 164 commits, 485 PRs in 1 year 6 months
Contributions summary:Hivie primarily contributed to the repository by modifying the CI/CD configuration and related scripts. This included updates to the `run_remark.sh` script, which likely automates code style and quality checks, and the `run-checks.sh` script, which orchestrates tests and builds within a Docker environment. They also made changes to the Dockerfile and associated scripts, suggesting a focus on building and managing the project's containerized environment for efficient development and testing.
wikiosu-wikiosu
ppy/osu

May 2021 - Mar 2025

rhythm is just a *click* away!
Role in this project:
userFull-stack Developer
Contributions:8 reviews, 3 PRs, 22 comments in 3 years 10 months
Contributions summary:Hivie primarily worked on implementing and refining features related to the Taiko game mode within the osu! rhythm game. Their contributions include adding and modifying game mechanics such as the "Constant Speed" mod, updating scroll speed algorithms, and fixing visual elements. The user also made adjustments to the user interface, integrating the new features and fixing test cases to match the updated features. Furthermore, their contributions extended to code refactoring, which is a reflection of their dedication to improve the game mode's functionality.
gamemobile-gamebeatmap-parserclick-awayosu
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