Richard Adem is a Senior Apple Engineer and UX-focused mobile veteran with over 14 years building iOS apps since the platform's debut, moving from Objective-C to Swift and publishing dozens of App Store titles. He blends interface design and system architecture across domains—from white-label tourism platforms powering 75+ apps to interactive museum experiences at Google Arts & Culture—having worked in game studios, digital agencies and Google across Australia, New York, California and London. Now based in Paris and at Decathlon Digital, he specializes in Swift/Objective-C, React/JavaScript and performance-minded native development. An active open-source contributor (notably updating SwiftTweaks with Swift migration, UI fixes and persisted tweak storage), he also prototypes games and playful interactions in his spare time. Richard is known for iterative, test-backed delivery that turns complex UX needs into polished, maintainable mobile products.
14 years of coding experience
16 years of employment as a software developer
Certificare 3 & 4, Information Technology, Certificare 3 & 4, Information Technology at Goulburn Ovens TAFE
Bachelor, Computer Science, Bachelor, Computer Science at Charles Sturt University
Contributions:7 commits, 5 PRs, 2 comments in 2 months
Contributions summary:Richard focused on improving the functionality and maintainability of the iOS application. Their contributions included updating the project to Swift 3, fixing warnings, and cleaning up declarations. They also addressed issues related to the user interface, such as fixing display issues and improving the loading of data within the application. Additionally, they updated and refactored code related to persisting tweak values.
Contributions:66 commits, 74 pushes, 8 branches in 4 months
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