Summary
Chase Mccarty is a San Francisco-based staff software engineer with a decade of experience delivering scalable, customer-focused software. He is currently building Roblox's application platform as Staff Software Engineer, after leading AI-centric and creator-focused initiatives as a senior engineer and tech lead. Previously, he was the founding engineer at Codegen, where he built the core engineering team, led multi-agent system experiments, and architected infrastructure for trusted/untrusted code execution while steering the product toward MVP and PMF. His background also includes senior roles at Intuit, where he led large-scale frontend work and platform initiatives to accelerate contributor velocity. He serves as an advisor to Proximo, guiding AI-powered career navigation and talent strategy. He earned a B.S. in Computer Science from the University of Alberta and brings a pragmatic, cross-functional, outcomes-driven approach to complex systems.
11 years of coding experience
5 years of employment as a software developer
Bachelor of Science (B.S.) Computer Science specialization in software, Bachelor of Science (B.S.) Computer Science specialization in software at University of Alberta
English