Hannah Dawson

Senior Backend Engineer at Self-employed

London, England, United Kingdom
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Summary

🤩
Rockstar
🎓
Top School
Hannah Dawson is a Senior Backend Engineer with nine years of experience based in London, currently building Go microservices and event-driven systems for live games at CCP and open to relocation to Canada. She architects and operates AWS-hosted services—integrating analytics into game clients and building matchmaking with AWS GameLift—while focusing on resilient, event-driven design. Parallel to her production work she ships indie multiplayer titles in Unity/VRChat (including projects with 500k+ and 250k+ visits) and contributes backend fixes to the Space Station 14 open-source game. Her background in serverless TypeScript/PHP and Java EE, plus a grounding in QA and testing, gives her a broad stack perspective and a strong emphasis on reliability. Trained in International Politics and History, she pairs technical depth with clear communication and systems-level thinking when solving complex distributed problems.
code9 years of coding experience
job4 years of employment as a software developer
bookBScEcon International Politics and History, BScEcon International Politics and History at Aberystwyth University
languagesEnglish
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Github Skills (13)

spacevim10
space10
ss10
script10
station10
game-development10
csharp10
dotnet-core10
cs-script10
videogames9
game-programming9
gameplay9
game-play9

Programming languages (8)

HCLC#TypeScriptCSSGoHTMLHLSLPython

Github contributions (5)

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A multiplayer game about paranoia and chaos on a space station. Remake of the cult-classic Space Station 13.
Role in this project:
userBack-end Developer
Contributions:179 reviews, 62 PRs, 688 comments in 1 year 3 months
Contributions summary:Hannah primarily focused on improving the game's backend systems. Their contributions include fixing bugs related to chat features by removing markup and sanitizing speech, migrating lathe material ejection code to the material storage system. They also addressed round restart audio issues and implemented fixes for round-end announcements, improving overall game functionality. Furthermore, the user also contributed to the nerf of vending machines, impacting gameplay balance.
chaosgamespace-station-14rpgc-sharp
VRCBilliards/vrcbce

Mar 2021 - Aug 2022

VRCBilliards: Community Edition
Contributions:23 releases, 10 reviews, 101 commits in 1 year 5 months
prefabquestcommunity-editionunityvrchat
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