Summary
Jon Lietz is a seasoned gameplay programmer with 11 years of experience delivering high-profile games across major studios. He spent seven years at Epic Games (2013–2020) and previously contributed to id Software and Americas Army, bringing deep expertise in Unreal engine tooling and fast-paced shooter gameplay. He has shipped titles including America's Army 3, RAGE, Paragon, Fortnite, and Spectre, reflecting versatility from engine work to live-service experiences. He currently applies his hands-on engineering and design background at Jar of Sparks, after a stint at Mountaintop Studios from 2020 to 2023. Based in Pittsboro, North Carolina, he earned a Bachelors in Game Design from Full Sail University and combines production-ready coding with a strong sense for gameplay feel and systems design.
11 years of coding experience
17 years of employment as a software developer
Bachelors, Game Design, Bachelors, Game Design at Full Sail University