Andrew Sliwinski

Denmark, United States
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Summary

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Rockstar
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Top expert inFont and Web Development Technologies
Andrew Sliwinski is Vice President and Head of Product Experience at LEGO Education, leading cross-disciplinary teams to invent playful learning products at the intersection of creativity, play, learning, and technology. A former Co-Director of MIT’s Scratch and co-founder of DIY.org (acquired in 2018), he combines hands-on engineering and product leadership, contributing to prominent open-source projects like Scratch and the widely used localForage library. He serves on the Raspberry Pi Foundation board and has led global digital-literacy efforts at Mozilla, partnering with major foundations and running research across Brazil, Kenya, India and beyond. Unusually for a product executive, his creative-technology work has been exhibited at MoMA, the Kennedy Center and Carnegie Hall, underscoring a rare blend of cultural, technical, and educational impact.
code14 years of coding experience
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Github Skills (59)

webgl10
optimizations10
code-optimization10
javascript10
middleware10
ui-d10
ios10
node-js10
mobile-development10
statsd10
ui-components10
testing10
css10
gulp10
webgl210

Programming languages (10)

TypeScriptC#JavaScriptObjective-CInno SetupHTMLSwiftRuby

Github contributions (5)

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thisandagain/sentiment

Oct 2012 - Dec 2019

AFINN-based sentiment analysis for Node.js.
Role in this project:
userBack-end Developer
Contributions:162 commits, 132 PRs, 108 pushes in 7 years 3 months
Contributions summary:Andrew primarily contributed to the development and testing of the sentiment analysis functionality. They added the initial readme file, implemented features to inject custom word/value pairs into the AFINN word list and refactored the test suite. The user also resolved an edge case that could cause the sentiment analysis function to throw an error.
nlpnode-jsafinnmachine-learningsentiment
WebGL-based rendering engine for Scratch 3.0
Role in this project:
userFront-end Developer
Contributions:29 commits, 21 PRs, 16 pushes in 2 years 3 months
Contributions summary:Andrew primarily contributed to the front-end aspect of the rendering engine, specifically focusing on the `playground` demo. Their work involved modifying the HTML and JavaScript files to integrate with the rendering system and improve the user experience. Key changes include fixing issues related to undefined window objects and synchronizing the demo code with the master branch. They also worked on updating the worker to accommodate some of the feedback and adjust the UI parameters.
rendering-enginewebglthreejsrenderingscratch
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Andrew Sliwinski