Nikita Petrov

Tools Engineer at Sharkmob

Malmo, Sweden
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Summary

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Senior
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Top School
Nikita P is a Tools Engineer with over 11 years of software engineering experience, currently shaping Unreal Engine 5 toolchains at Sharkmob to streamline artists and level designers' workflows. He blends aviation, UAV systems, and real-time simulation with AAA game development, having built an Unreal Engine 5 UAV payload camera simulator that was showcased internationally. Since relocating to Malmo, Sweden in 2024 to pursue AAA game ambitions, he has combined studio work with freelance consulting to expand tooling and integration across teams. His technical palette includes Unreal Engine 5, Editor tools and performance optimization, C/C++, Qt/QML, Python and SQL, with strong GIS and 3D applications experience. Earlier roles at TsAGI and Alticam involved navigation displays, offline maps, neural object recognition, and SITL telemetry, highlighting a knack for turning complex data into usable tools.
code11 years of coding experience
job13 years of employment as a software developer
bookPostgraduate student, Postgraduate student at Moscow Institute of Physics and Technology (State University) (MIPT)
languagesRussian, English, French, Spanish
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Stackoverflow

Stats
173reputation
94kreached
3answers
9questions
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Github Skills (49)

openscenegraph9
gis9
vector9
cpp8
translator8
geotiff8
raster8
sdk8
3d-mapping8
3d-graphics8
data-formats7
geospatial7
windows7
cmake7
osgearth7

Programming languages (4)

QMLC++CMakeHTML

Github contributions (5)

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NikkittaP/osg_pack

Jul 2019 - Nov 2019

Scripts to build osg & osgearth
Contributions:10 commits, 6 pushes in 4 months
osgosgearth
NikkittaP/powercalc

Apr 2018 - May 2020

Contributions:110 pushes, 1 branch in 2 years 1 month
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