Partner, Lead Developer, Consultant at IDI-Systems
Seattle, Washington, United States
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Summary
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Rockstar
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Top School
Cliff Foster is a Seattle-based Partner and Lead Developer with about 15 years of experience building embedded and real-time systems for space, defense, and government R&D. He runs a boutique RF technologies consultancy at IDI-Systems and combines hands-on embedded flight-software experience from Tethers Unlimited with a current focus on real-time RF simulations and serious gaming for government customers. Cliff is an active open-source contributor to prominent Arma 3 projects (ACE3, CBA_A3), where he’s shipped engine-level improvements such as a per-frame execution system and cross-map grid fixes. A former small-business owner and programming instructor, he brings systems-level engineering, pragmatic delivery, and an uncommon history degree that sharpens his storytelling and technical communication.
15 years of coding experience
6 years of employment as a software developer
Associate of Arts (A.A.), History, Associate of Arts (A.A.), History at Seattle Central College
Contributions:55 commits, 1 PR, 1 branch in 4 years 9 months
Contributions summary:Cliff primarily focused on improving the functionality of the "Community Base Addons for Arma 3" project, a game mod for Arma 3. They made significant changes to core game mechanics by implementing a per-frame execution system. Further contributions include fixing map grid and position calculations to function correctly on maps with different grid origins, while also fixing issues with vehicles, turret calculations, and keybinding systems, showing a comprehensive understanding of the project's underlying systems.
Contributions:66 commits, 2 PRs, 34 pushes in 1 year 2 months
Contributions summary:Cliff primarily focused on modifying the Arma 3 realism mod's core functionality and user interface elements. They changed script macros, network event handlers, and interaction menu components, enhancing core functionality. The commits also included modifying vehicle display names, and the M22 binocular mil reticle, suggesting a focus on both the technical aspects and user-facing elements of the mod.
armamodsqfarma-3ace
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